KCD2 Legacy of the Forge: Build a Home, Break Some Skulls.
- Nathan Walters
- 4 days ago
- 2 min read

The KCD2 Forge DLC, Legacy of the Forge, is Kingdom Come Deliverance’s second DLC and feels very much like From the Ashes from the original game. It is unapologetically about crafting, smithing, and that slow, satisfying drip-feed of upgrades as you turn a blacksmith property into something that actually feels like yours.
The selling chest is also a genuinely brilliant addition. I had reached that classic Kingdom Come point where my horse was basically a mobile wardrobe, stuffed to the seams with armour I absolutely did not need, but also could not emotionally bring myself to abandon in a ditch. The shopkeepers, bless them, never have enough coin to keep up with my “just one more breastplate” economy, so being able to lob everything into a chest and have it sold off day by day is a small quality-of-life change that instantly makes you wonder why it was not in there sooner. You do not get top value for everything, sure, but the convenience is worth the trade. My back, my horse, and the local merchants’ stress levels all thank Warhorse.
“You potter around your new home, tweak and improve it, dabble in alchemy, and hammer out fresh kit as a proper member of the guild”
And once you are past the “new DLC smell”, Legacy of the Forge does what the best KCD content always does. It gives you an excuse to keep living in its version of the high medieval world. You potter around your new home, tweak and improve it, dabble in alchemy, and hammer out fresh kit as a proper member of the guild, not some wide-eyed hopeful outside the doors. And just when the whole thing starts to feel like a cosy medieval life sim, the game reminds you what you signed up for: bandits have been lifting supplies, and in most cases it is you doing the jumping, marching into their camps to take the stolen goods back the hard way. It is comforting and methodical, until it very suddenly is not.
Also, you can get a pet crow. You can teach it to swear. I do not need to justify how funny that is. That is self-evident.
Overall, Warhorse has once again done what they do best: they drop you into the era and make it feel grubby, grounded, and weirdly comforting, right up until someone tries to cave your skull in. My Henry is currently rattling through three Hail Marys every in-game day, hoping for a fourth DLC or, better yet, a third game, because honestly, it is still just so much fun.

